Wow! If you didn't get to see the one-hour special narrated by Hugh Everett's son last night on Nova, you really missed a good documentary. I'm ordering it for Fondren, and hope you get to watch it. The companion website is at: http://www.pbs.org/wgbh/nova/manyworlds/
Scientific American has an article that they have reposted at: http://www.sciam.com/article.cfm?id=hugh-everett-biography
One scene details how Everett's meeting with Bohr went in Copenhagen–not well!
Archive for October, 2008
Nova special on Hugh Everett, quantum theorist
Posted by effervescentlibrarian on October 22, 2008
Posted in Physics | Leave a Comment »
Virtual Worlds
Posted by effervescentlibrarian on October 16, 2008
http://connect.educause.edu/Library/EDUCAUSE+Review/EDUCAUSEReviewMagazineVol/47218
If you are interested in virtual worlds and education, check out the September/October Educause Review Magazine. This issue includes several examples of works in progress, including a spot about the University of
Cincinnati’s Galapagos Islands project in Second Life and also, projects like the NMC Campus, Genome Island, and the
University of Michigan’s Wolverine Island.
Posted in SecondLife | Leave a Comment »
Science@Cambridge library portal
Posted by effervescentlibrarian on October 13, 2008
Cambridge University Library has launched an interesting new website
science@Cambridge <http://www.lib.cam.ac.uk/scienceportal/>. It provides
the increasingly common combination of metasearch, catalog and
e-resource search. It uses RSS feed and static pages to form a dynamic entry point for the library.
first mentioned on Lorcan Dempsey's weblog <http://orweblog.oclc.org/>  blogged about this on 10/6/08
Posted in science2.0 | Leave a Comment »
IgNobel!
Posted by effervescentlibrarian on October 3, 2008
I love this! The IgNobel year's "laureates" have just been announced.
My favorites:
PHYSICS PRIZE. Dorian Raymer of the Ocean Observatories Initiative at Scripps Institution of Oceanography, USA, and Douglas Smith of the University of California, San Diego, USA, for proving mathematically that heaps of string or hair or almost anything else will inevitably tangle themselves up in knots.
REFERENCE: "Spontaneous Knotting of an Agitated String," Dorian M. Raymer and Douglas E. Smith, Proceedings of the National Academy of Sciences, vol. 104, no. 42, October 16, 2007, pp. 16432-7.
LITERATURE PRIZE. David Sims of Cass Business School. London, UK, for his lovingly written study "You Bastard: A Narrative Exploration of the Experience of Indignation within Organizations."
REFERENCE: "You Bastard: A Narrative Exploration of the Experience of Indignation within Organizations," David Sims, Organization Studies, vol. 26, no. 11, 2005, pp. 1625-40.
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Games improve math skills
Posted by effervescentlibrarian on October 1, 2008
Games-based learning.
Excerpt: A Daily Dose of a Video Game Can Lead to Math Gains
A pilot study
involving 600 pupils from nearly three dozen schools in Scotland
suggests that the use of a digital game in education can boost
mathematics scores. The particular game in question, which contains
problem-solving questions, memory puzzles, and reading for
comprehension, also had other benefits. It helped students learn to
complete math tests more quickly; improved their ability to
concentrate; and reduced tardiness and absences. In other words,
children enjoyed coming to school to play the game!
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